Tips on designing open environments?
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\r\n Tips on designing open environments?\r\n

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\r\n Hi,
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\r\nI am currently working on a single player project for a friend in which I need to create a countryside but this is proving difficult mainly because I am having trouble making realistic/ natural looking map boundaries. There is no water on the map and cliff faces can only go on for so long does anyone have any ideas or advice on how to handle boundaries in open environments such as this?
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\r\nPlease help.
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\r\nI didn\'t find the right solution from the Internet.
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\r\nReferences:
\r\nhttps://www.mapcore.org/topic/10870-...nments-source/
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\r\nThanks\r\n
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  1. #1
    Junior Member
    Join Date
    Feb 2018
    Posts
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    Tips on designing open environments?

    Hi,

    I am currently working on a single player project for a friend in which I need to create a countryside but this is proving difficult mainly because I am having trouble making realistic/ natural looking map boundaries. There is no water on the map and cliff faces can only go on for so long does anyone have any ideas or advice on how to handle boundaries in open environments such as this?

    Please help.

    I didn't find the right solution from the Internet.

    References:
    https://www.mapcore.org/topic/10870-...nments-source/
    Promo animation

    Thanks

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